Gameplay[edit | edit source]
When you're the first one to enter the hole in racing rooms, your first stat increases like normal.
Unlike other game modes, racing rooms only have 1 minute time given instead of 2 minutes. Like normal, if there are less than three mice alive, the timer will automatically be set to 20 seconds if the timer is above 20 seconds.
Due to the fact that there is no shaman, the players should be experienced before playing in racing rooms, since almost all racing maps require mouse techniques (wall jump, corner jump, turn-around, etc.).
Scoring[edit | edit source]
A racing game consists of 10 rounds, where mice compete to get highest score. The room then will announce the name of the mouse with highest score at the end of round 10: "<Player Name> wins the game!".
Score calculations are as follows:
- Death/Time-out: +0
- Bringing cheese into hole: +1
- First place: +3 Bonus
- Second place: +2 Bonus
- Third place: +1 Bonus
Rewards[edit | edit source]
Badges[edit | edit source]
Racing also gives badges as reward.
|Play 1500 Rounds of Racing.||26 March 2015|
|Complete 10000 Rounds of Racing.||26 March 2015|
|Get 1st, 2nd, or 3rd positions 10000 times.||26 March 2015|
|Obtain 10000 Firsts.||26 March 2015|
Flag Coins[edit | edit source]
After an update in 2016, it became possible to earn Flag Coins in racing rooms to spend in a village room. One coin is earned for every 5 rounds completed. Flag coins were originally traded with the Indiana Mouse NPC, but was later changed to Buffy.
|50||« Zeptowatt »(392)||Racing 2016|
|150||« Piston »(398)||Ninja 2016|
Notes[edit | edit source]
- The mouse with the current high-score will have wings beside their nickname.
- Scores are only updated when mice enter the hole and at the end of every round, so during round 1, the winner of the last game will still have the wings.